AoeStats
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Arena

508538104Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 39m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1092
+16
🇬🇧 Lithuanians · United Kingdom
1070
+17
🇦🇷 Turks · Argentina
1063
+17
🇦🇷 Celts · Argentina
1048
+18
🇧🇷 Vietnamese · Brazil
1186
-21
🇮🇹 Vikings · Italy
1166
-20
🇦🇷 Persians · Argentina
1086
-17
🇻🇪 Italians · Venezuela
906
-10
Player eAPM Actions Feudal Castle Imperial Opening
31 1,217 10:40 14:38 28:50 ⛏ Fast Castle
29 1,135 10:55 14:44 — ⛏ Fast Castle
28 1,099 13:11 17:21 22:48 ◆ FC into Fast Imp
27 1,046 10:47 14:37 30:16 ⛏ Fast Castle
27 1,068 11:55 19:48 35:50 ⛏ Fast Castle
25 979 10:16 13:51 26:58 ⛏ Fast Castle
21 838 11:09 15:10 — ⛏ Fast Castle
17 650 12:21 18:40 39:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,630 13,113 11,545 950 53,238 60,476
18,810 12,980 8,320 3,550 43,660 55,526
15,735 10,410 6,195 1,650 33,990 39,472
17,000 12,175 2,395 200 31,770 40,358
15,660 8,610 4,725 1,320 30,315 34,027
15,560 9,055 2,975 810 28,400 29,732
9,395 7,080 6,960 685 24,120 27,829
5,125 5,300 590 1,245 12,260 13,012
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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