AoeStats
← miguelon01

Arena

508321480Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 29m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Malay · Brazil
1156
+16
🇺🇸 Khmer · United States
1149
+16
🇩🇪 Burgundians · Germany
1136
+17
🇮🇹 Cumans · Italy
1132
+17
🇺🇸 Turks · United States
1203
-18
🇧🇷 Japanese · Brazil
1181
-19
🇦🇷 Italians · Argentina
1116
-15
🇺🇸 Goths · United States
1093
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 1,574 9:59 13:56 28:20 ⛏ Fast Castle
46 1,382 9:46 15:09 — ⛏ Fast Castle
41 1,240 10:49 15:26 — ⛏ Fast Castle
31 929 10:59 14:58 — ⛏ Fast Castle
29 875 9:53 21:19 — ⛏ Fast Castle
24 721 11:47 15:56 — ⛏ Fast Castle
23 689 10:06 14:12 — ⛏ Fast Castle
18 549 10:54 16:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,515 6,845 2,435 1,600 20,395 22,325
10,485 7,205 2,295 100 20,085 22,872
9,950 6,470 1,860 850 19,130 21,871
7,830 6,838 1,820 750 17,238 19,988
7,425 6,616 1,370 980 16,391 17,194
6,725 5,390 1,905 2,150 16,170 20,134
8,145 3,005 2,175 2,180 15,505 15,989
6,215 4,805 1,010 945 12,975 14,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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