AoeStats
← miguelon01

Nomad

508245962Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 44m 24s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Turks · Brazil
1176
+13
🇮🇹 Franks · Italy
1149
+14
🇹🇼 Koreans · Taiwan
1125
+15
🇨🇳 Mongols · China
1083
+18
🇫🇷 Maya · France
1129
-16
🇲🇽 Vietnamese · Mexico
1107
-15
🇪🇬 Goths · Egypt
1105
-15
🇨🇴 Romans · Colombia
1079
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,504 15:29 20:52 35:28 ⛏ Fish Boom FC
34 1,495 14:15 19:12 39:43 ⛏ Fish Boom FC
27 1,208 13:28 18:19 — ⚔ Fish Boom FC into Archers
26 1,158 12:38 34:38 — ⛏ Fast Castle
22 981 16:37 22:49 — ⛏ Fish Boom
19 859 13:47 20:31 40:48 ⚔ Fish Boom FC into Scouts
17 758 18:10 32:24 — ⚔ Fish Boom into Towers FC
14 614 14:39 25:29 34:56 ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
20,425 16,750 7,220 2,205 46,600 48,917
17,195 17,415 2,850 2,650 40,110 39,808
16,485 8,753 7,025 2,400 34,663 35,631
11,575 10,349 2,625 5,650 30,199 35,584
7,825 11,098 6,850 1,725 27,498 29,166
13,345 6,200 3,450 2,525 25,520 29,597
7,700 9,515 3,450 1,925 22,590 23,860
6,795 5,310 480 1,575 14,160 14,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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