AoeStats
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Black Forest

507850142Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 50m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1271
+13
🇧🇷 Franks · Brazil
1227
+15
🇨🇳 Japanese · China
1162
+17
🇧🇷 Vietnamese · Brazil
1143
+17
🇨🇴 Cumans · Colombia
1256
-18
🇳🇱 Teutons · Netherlands
1194
-16
🇨🇴 Turks · Colombia
1161
-14
🇦🇷 Slavs · Argentina
1158
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,361 11:36 16:24 33:48 ⛏ Fast Castle
33 1,688 13:16 18:11 31:25 ⛏ Fast Castle
32 1,631 10:44 15:22 30:10 ⛏ Fast Castle
26 1,292 10:31 17:53 28:59 ⛏ Fast Castle
26 1,301 11:18 14:50 32:20 ⛏ Fast Castle
22 1,132 12:40 20:15 35:14 ⛏ Fast Castle
20 998 11:44 19:09 37:14 ⛏ Fast Castle
14 720 12:24 20:02 33:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,475 15,880 25,865 6,415 103,635 111,584
37,820 18,690 26,620 4,300 87,430 92,409
39,120 25,718 13,145 3,350 81,333 88,140
31,550 16,415 26,360 850 75,175 85,631
28,420 27,841 8,870 945 66,076 73,712
21,280 19,664 9,875 3,635 54,454 59,074
19,770 20,110 7,810 5,095 52,785 58,298
17,935 14,572 14,135 4,170 50,812 60,117
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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