AoeStats
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African Clearing

506579614Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 39m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1134
+19
🇵🇪 Huns · Peru
1120
+19
🇮🇳 Mongols · India
1066
+21
🇺🇸 Khitans · United States
1058
+23
🇧🇷 Huns · Brazil
1207
-21
🇲🇴 Georgians · Macao SAR China
1205
-21
🇨🇳 Vietnamese · China
1200
-21
🇨🇳 Aztecs · China
1152
-19
Player eAPM Actions Feudal Castle Imperial Opening
49 1,910 12:16 16:12 — ⚔ FC into Scouts
32 1,249 15:01 18:36 — ⛏ Fast Castle
30 1,155 13:31 17:59 — ⛏ Fast Castle
29 1,142 14:37 18:37 34:57 ⛏ Fish Boom FC
28 1,084 15:04 20:48 —
24 931 14:42 23:56 — ⚔ Scout Rush
23 889 13:47 19:20 — ⚔ FC into Archers into Scouts
13 493 15:05 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,585 10,335 5,160 1,800 28,880 33,563
10,300 8,943 3,890 1,050 24,183 25,627
10,460 7,545 3,590 675 22,270 26,356
8,040 7,850 3,380 1,655 20,925 22,046
10,485 6,854 1,620 1,175 20,134 23,299
6,450 6,535 1,925 1,525 16,435 17,300
5,485 3,200 150 100 8,935 9,077
3,255 1,935 785 2,075 8,050 7,598
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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