AoeStats
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Black Forest

510736779Analyzed
4v4 RM · 17h ago on Oct 2, 2026· 86m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Celts · United Kingdom
802
+14
🇨🇳 Franks · China
782
+15
🇵🇪 Byzantines · Peru
773
+15
🇹🇼 Britons · Taiwan
768
+16
🇧🇷 Japanese · Brazil
853
-19
🇹🇼 Britons · Taiwan
768
-15
🇦🇺 Teutons · Australia
714
-13
🇦🇺 Huns · Australia
708
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 4,888 13:59 20:21 31:46 ⛏ Fast Castle
53 4,619 12:43 22:05 38:33 ⛏ Fast Castle
39 3,399 14:28 22:54 36:22 ⛏ Fast Castle
32 2,762 10:13 15:12 30:04 ⛏ Fast Castle
26 2,277 12:12 22:32 29:45 ⛏ Fast Castle
23 2,037 11:41 16:34 33:12 ⛏ Fast Castle
15 1,261 10:27 18:08 34:29 ⛏ Fast Castle
10 843 17:19 22:52 41:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,145 71,917 39,375 2,165 157,602 163,947
45,280 59,165 29,875 5,770 140,090 166,214
53,415 25,978 47,650 5,115 132,158 146,699
47,015 66,262 14,720 1,905 129,902 130,198
39,165 51,260 27,445 4,885 122,755 166,772
49,345 29,313 39,875 2,995 121,528 152,173
56,205 25,890 35,475 3,550 121,120 158,670
35,525 20,535 14,265 3,170 73,495 89,034
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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