AoeStats
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Arena

505728439Analyzed
4v4 RM · 20d ago on Sep 10, 2026· 46m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Huns · Spain
1131
+13
🇪🇸 Goths · Spain
1118
+14
🇪🇸 Italians · Spain
1118
+14
🇪🇸 Burgundians · Spain
1118
+14
🇺🇸 Goths · United States
1113
-15
🇮🇳 Burgundians · India
1084
-14
🇮🇹 Bohemians · Italy
1051
-13
🇧🇪 Lithuanians · Belgium
1043
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,060 12:20 16:39 28:20 ⛏ Fast Castle
35 1,623 10:13 18:32 24:00 ⛏ Fast Imperial
35 1,604 11:16 20:39 30:14 ⚔ Archer Rush
32 1,488 11:21 16:05 32:50 ⛏ Fast Castle
31 1,445 10:03 14:07 31:33 ⛏ Fast Castle
24 1,092 13:18 19:28 34:25 ⛏ Fast Castle
19 875 10:43 18:30 30:02 ⛏ Fast Castle
17 805 11:05 16:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,885 17,615 12,855 2,250 67,605 72,782
28,425 15,130 12,570 1,080 57,205 68,893
26,380 10,753 15,050 1,300 53,483 57,901
16,320 11,620 12,040 1,695 41,675 43,779
20,570 5,800 12,245 2,150 40,765 49,505
17,060 9,615 8,760 2,280 37,715 39,141
14,455 8,630 7,065 1,490 31,640 36,432
10,525 8,400 700 1,895 21,520 52,270
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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