AoeStats
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Arena

505710177Analyzed
4v4 RM · 20d ago on Sep 10, 2026· 56m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Malay · Türkiye
1209
+11
🇹🇷 Mongols · Türkiye
1167
+13
🇫🇷 Portuguese · France
1163
+13
🇹🇷 Bohemians · Türkiye
1074
+17
🇩🇪 Wei · Germany
1167
-16
🇮🇳 Burgundians · India
1097
-13
🇨🇳 Vikings · China
1083
-13
🇨🇦 Goths · Canada
1051
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 2,985 12:21 16:20 29:05 ⛏ Fast Castle
35 2,010 8:50 16:48 34:06 ⛏ Fast Castle
33 1,863 9:51 15:48 33:02 ⛏ Fast Castle
29 1,639 11:06 15:20 35:36 ⛏ Fast Castle
27 1,515 10:37 15:16 29:43 ⛏ Fast Castle
24 1,341 11:25 17:33 29:32 ⛏ Fast Castle
24 1,373 10:30 17:06 30:12 ⛏ Fast Castle
15 830 10:35 14:24 29:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,710 18,730 22,595 950 98,985 123,467
38,460 32,595 13,950 4,200 89,205 106,416
32,745 28,595 22,060 4,300 87,700 91,411
28,320 35,740 17,085 5,150 86,295 102,596
27,295 28,385 23,815 3,150 82,645 102,961
31,465 32,795 15,435 2,530 82,225 95,111
46,670 15,565 13,920 1,050 77,205 86,846
35,455 24,500 13,320 2,215 75,490 82,735
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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