AoeStats
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Arena

504619389Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 52m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Italians · Colombia
1197
+9
🇲🇽 Poles · Mexico
1173
+10
🇮🇳 Burgundians · India
1127
+12
🇺🇦 Malay · Ukraine
1110
+14
🇲🇽 Hindustanis · Mexico
1156
-15
🇨🇴 Huns · Colombia
1106
-13
🇨🇴 Spanish · Colombia
997
-10
🇳🇮 Sicilians · Nicaragua
905
-7
Player eAPM Actions Feudal Castle Imperial Opening
59 3,088 11:39 15:41 30:02 ⛏ Fast Castle
52 2,729 9:53 15:51 30:26 ⛏ Fast Castle
47 2,472 13:01 17:37 34:46 ⛏ Fast Castle
38 1,973 10:59 15:23 35:27 ⛏ Fast Castle
34 1,768 10:08 15:08 31:31 ⛏ Fast Castle
29 1,516 11:55 18:17 31:56 ⛏ Fast Castle
28 1,452 10:33 17:50 40:11 ⛏ Fast Castle
26 1,386 12:18 21:25 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
32,310 29,275 3,335 1,600 66,520 71,710
29,365 19,940 13,705 2,685 65,695 70,927
23,685 27,195 12,435 2,150 65,465 85,419
28,345 18,155 12,650 4,365 63,515 72,622
27,885 12,160 18,755 3,550 62,350 91,309
19,005 18,175 11,665 3,110 51,955 69,301
16,905 14,515 4,605 1,600 37,625 44,128
7,780 10,639 1,215 1,515 21,149 23,398
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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