AoeStats
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Arena

504596584Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 53m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Spanish · Brazil
1282
+10
🇸🇪 Aztecs · Sweden
1257
+11
🇨🇳 Poles · China
1098
+17
🇸🇰 Maya · Slovakia
814
+28
1132
-17
🇮🇳 Britons · India
1125
-16
🇦🇷 Celts · Argentina
1124
-17
🇮🇳 Khitans · India
1113
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,914 11:02 14:51 34:10 ⛏ Fast Castle
49 2,622 9:30 13:40 30:26 ⛏ Fast Castle
47 2,505 10:26 14:02 27:09 ⛏ Fast Castle
37 1,962 11:05 15:11 29:26 ⛏ Fast Castle
34 1,807 11:20 18:17 33:30
32 1,692 12:46 18:28 28:57 ⛏ Fast Castle
25 1,360 10:11 14:25 29:08 ⛏ Fast Castle
21 1,104 10:36 15:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,920 41,995 26,920 1,650 116,485 121,532
40,410 20,905 21,935 4,980 88,230 99,298
39,005 12,170 26,790 1,630 79,595 85,076
36,650 16,375 9,210 950 63,185 77,776
18,775 22,535 14,080 3,885 59,275 72,564
23,915 21,755 8,515 1,920 56,105 69,833
9,995 12,260 3,730 1,450 27,435 36,942
9,725 9,505 3,550 2,500 25,280 25,351
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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