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Black Forest

503811190Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 57m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1206
+13
🇮🇳 Bohemians · India
1202
+13
🇬🇧 Britons · United Kingdom
1101
+17
🇦🇺 Inca · Australia
1093
+18
🇭🇰 Khmer · Hong Kong SAR China
1196
-18
1132
-15
🇨🇳 Persians · China
1132
-15
🇨🇳 Britons · China
1074
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 3,264 12:07 17:32 30:50 ⛏ Fast Castle
47 2,740 11:10 14:57 26:40 ⛏ Fast Castle
44 2,544 12:02 16:21 27:29 ⛏ Fast Castle
36 2,109 12:44 16:40 29:32 ⛏ Fast Castle
34 1,987 12:19 17:08 35:31 ⛏ Fast Castle
23 1,332 10:42 14:23 27:53 ⛏ Fast Castle
21 1,187 12:04 15:40 30:44 ⛏ Fast Castle
16 918 11:56 16:24 31:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,435 47,118 9,470 6,210 102,233 104,936
43,495 27,920 24,145 4,115 99,675 122,449
55,810 16,480 18,210 5,060 95,560 124,846
17,170 43,055 27,230 3,550 91,005 118,717
20,925 29,792 25,435 3,860 80,012 104,076
20,085 28,359 18,060 4,495 70,999 91,249
24,735 18,841 22,825 1,540 67,941 77,947
27,585 11,445 20,995 980 61,005 64,237
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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