AoeStats
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QS Arena

503283423Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 40m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Franks · India
1218
+13
🇺🇸 Slavs · United States
1206
+14
🇨🇦 Burmese · Canada
1201
+14
1152
+16
🇺🇸 Poles · United States
1180
-15
🇺🇸 Persians · United States
1166
-15
🇩🇴 Romans · Dominican Republic
1163
-15
🇦🇷 Britons · Argentina
1102
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 2,367 9:20 12:59 25:23 ⛏ Fast Castle
38 1,548 8:31 12:10 29:40 ⛏ Fast Castle
35 1,415 8:42 14:09 33:18 ⛏ Fast Castle
34 1,396 8:41 13:39 24:23 ⛏ Fast Castle
32 1,310 8:55 12:48 27:53 ⛏ Fast Castle
28 1,149 9:35 15:05 29:20 ⛏ Fast Castle
27 1,093 7:53 13:33 32:29 ⛏ Fast Castle
13 524 9:44 13:49 26:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,450 12,695 23,695 1,600 69,440 91,299
23,650 17,210 5,285 2,180 48,325 54,914
17,880 14,250 12,890 1,600 46,620 47,780
11,500 19,120 12,380 1,600 44,600 55,252
21,000 12,630 8,760 430 42,820 52,420
19,350 11,635 10,245 950 42,180 55,816
15,435 9,655 10,105 2,205 37,400 39,689
9,805 10,023 6,150 1,050 27,028 32,305
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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