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Arena

510705056Analyzed
4v4 RM · 17h ago on Oct 2, 2026· 46m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Magyars · Sweden
963
+11
🇫🇷 Tatars · France
935
+12
🇭🇰 Persians · Hong Kong SAR China
885
+14
🇹🇼 Mapuche · Taiwan
802
+18
🇺🇸 Bohemians · United States
886
-15
🇲🇽 Khitans · Mexico
856
-14
🇩🇴 Franks · Dominican Republic
830
-13
🇷🇴 Teutons · Romania
818
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,231 10:50 16:54 29:47 ⛏ Fast Castle
24 1,133 11:50 18:18 33:09 ⛏ Fast Castle
20 939 11:36 16:52 39:40 ⛏ Fast Castle
18 819 11:54 21:27 34:52 ⛏ Fast Castle
16 762 11:14 17:15 29:56 ⛏ Fast Castle
16 744 10:33 17:50 26:41 ⛏ Fast Castle
14 665 11:50 19:09 37:01 ⛏ Fast Castle
11 511 11:23 20:43 34:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,555 17,595 5,155 1,975 50,280 52,792
15,275 13,045 12,540 2,800 43,660 50,268
16,485 11,740 11,380 1,430 41,035 49,156
14,725 13,370 9,975 2,320 40,390 47,540
18,265 15,540 3,625 2,050 39,480 42,073
15,590 10,930 6,850 3,450 36,820 44,953
17,215 9,260 6,545 3,550 36,570 41,801
12,905 10,325 8,450 2,355 34,035 36,946
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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