African Clearing
505364414Analyzed2v2 RM
·
24d ago on Sep 9, 2026·
18m 46s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,822 analysed team-game players on African Clearing.
uina99
C
Feudal Age
12:55
vs 13:36
top 30%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
15
vs 30
btm 9%
▲
Fast Feudal Age at 12:55 — faster than 70% of analysed players on African Clearing
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 18:51 of the first 18:46 — keep villagers queued
wonderwild
S
Feudal Age
11:43
vs 13:36
top 6%
Castle Age
16:59
vs 20:31
top 6%
Imperial Age
—
vs 40:27
btm 0%
eAPM
26
vs 30
btm 37%
First military
9:49
vs 17:06
top 1%
▲
Fast Feudal Age at 11:43 — faster than 94% of analysed players on African Clearing
▲
Fast Castle Age at 16:59 — faster than 94% of analysed players on African Clearing
▲
Early military at 9:49 (Militia) — earlier than 99% of analysed players on African Clearing
▼
Town centers idle 17:03 of the first 16:59 — keep villagers queued
Deivid
D
Feudal Age
15:02
vs 13:36
btm 19%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
24
vs 30
btm 31%
First military
17:02
vs 17:06
top 50%
▼
Slow Feudal Age at 15:02 — slower than 81% of analysed players on African Clearing
▼
Town centers idle 19:22 of the first 18:46 — keep villagers queued
Thomas
B
Feudal Age
13:06
vs 13:36
top 35%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
29
vs 30
btm 47%
First military
17:15
vs 17:06
btm 49%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 14:09 of the first 18:46 — keep villagers queued