AoeStats
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Coastal Forest

510415133Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 49m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1109
+11
🇨🇳 Maya · China
1011
+15
🇫🇷 Persians · France
998
+15
🇩🇪 Vikings · Germany
973
+16
🇦🇷 Franks · Argentina
1009
-15
🇦🇷 Portuguese · Argentina
1007
-15
🇦🇷 Goths · Argentina
978
-14
🇦🇷 Berbers · Argentina
947
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,684 10:16 26:19 49:06 ⚔ Archer Rush
43 2,141 14:38 19:25 34:41 ⛏ Fast Castle
36 1,785 11:27 19:50 36:13 ⚔ FC into Skirms
35 1,726 10:52 15:38 31:03 ⛏ Fast Castle
29 1,427 12:02 17:16 35:01 ⛏ Fast Castle
25 1,231 10:38 15:48 37:43 ⛏ Fast Castle
21 1,032 11:57 20:33 39:45 ⛏ Fish Boom FC
17 823 12:15 21:36 39:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
42,605 20,432 13,745 3,000 79,782 82,299
30,350 17,695 14,880 2,740 65,665 68,987
23,210 19,585 15,550 1,960 60,305 61,548
22,330 21,175 10,620 3,950 58,075 63,013
24,745 13,160 10,460 1,120 49,485 61,024
12,470 17,255 14,555 2,440 46,720 48,512
14,000 19,130 8,530 975 42,635 48,751
17,705 12,523 7,215 1,580 39,023 40,095
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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