Arabia
508794501Analyzed1v1 RM
·
8d ago on Sep 24, 2026·
37m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
kV0t3
66 units ordered
Crossbowman37
Eagle Scout6
Militia5
Archer5
Skirmisher4
Spearman4
Pikeman3
Monk2
First military 8:07 — Militia
Aralfiko
58 units ordered
Long Swordsman34
Man-at-Arms6
Skirmisher6
Scout Cavalry5
Militia3
Knight2
Scorpion2
First military 7:41 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
kV0t3’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Aralfiko’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3