AoeStats
← muhaliefr06

Arabia

510722844Analyzed
4v4 RM · 12h ago on Oct 2, 2026· 49m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Lithuanians · United States
1075
+8
🇨🇳 Maya · China
989
+11
🇮🇩 Persians · Indonesia
979
+11
🇮🇳 Franks · India
786
+19
🇦🇺 Ethiopians · Australia
900
-13
🇮🇳 Poles · India
882
-13
🇨🇳 Huns · China
856
-12
🇦🇺 Britons · Australia
839
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,504 12:37 20:29 39:12
29 1,425 11:11 22:27 39:46 ⚔ Scout Rush
25 1,263 9:43 22:40 37:08 ⚔ Archer Rush
24 1,210 11:44 17:46 35:20 ⛏ Fast Castle
20 991 10:43 16:49 33:00 ⛏ Fast Castle
18 880 11:03 15:59 36:29 ⛏ Fast Castle
15 770 13:32 20:43 34:40 ⚔ Skirmisher Rush
12 575 10:58 21:11 34:29

Resources

Player Food Wood Gold Stone Spent Collected
28,485 17,053 16,490 4,300 66,328 81,249
31,505 18,145 11,910 2,250 63,810 66,888
25,325 17,480 11,915 2,655 57,375 67,424
18,030 16,661 13,630 1,785 50,106 61,255
20,115 10,229 14,045 2,050 46,439 46,674
17,980 16,770 5,075 2,235 42,060 50,372
17,915 14,035 7,840 2,150 41,940 43,093
11,875 14,320 4,695 3,390 34,280 36,213
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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