Arabia
505059464Analyzed1v1 RM
·
24d ago on Sep 7, 2026·
50m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
inman.chris406's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Balthazar Boma
D
Feudal Age
17:35
vs 9:49
btm 0%
Castle Age
26:43
vs 21:49
btm 7%
Imperial Age
49:47
vs 38:59
btm 4%
eAPM
20
vs 38
btm 12%
First military
11:50
vs 10:33
btm 31%
▼
Slow Feudal Age at 17:35 — slower than 100% of analysed players on Arabia
▼
Slow Castle Age at 26:43 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 49:47 — slower than 96% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 7:19 of the first 26:43 — keep villagers queued
inman.chris406
B
Feudal Age
9:32
vs 9:49
top 39%
Castle Age
19:39
vs 21:49
top 19%
Imperial Age
41:17
vs 38:59
btm 31%
eAPM
26
vs 38
btm 23%
First military
18:17
vs 10:33
btm 8%
▲
Fast Castle Age at 19:39 — faster than 81% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
First military only at 18:17 (Scout Cavalry) — later than 92% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 19:39