AoeStats
← GL

Arena

509881701Analyzed
1v1 RM · 3d ago on Sep 28, 2026· 30m 44s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saracens · Germany
691
+17
🇦🇷 Britons · Argentina
720
-17

Win probability

GL's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 226,666 analysed 1v1 players on Arena.
Dankemerkel21 C
Feudal Age 13:28 vs 10:54
btm 4%
Castle Age 19:35 vs 16:20
btm 22%
Imperial Age — vs 32:19
btm 0%
eAPM 32 vs 27
top 34%
First military 22:41 vs 17:05
btm 13%
▼ Slow Feudal Age at 13:28 — slower than 96% of analysed players on Arena
▼ Slow Castle Age at 19:35 — slower than 78% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:41 (Mameluke) — later than 87% of analysed players on Arena
GL B
Feudal Age 10:10 vs 10:54
top 20%
Castle Age 17:02 vs 16:20
btm 41%
Imperial Age 28:31 vs 32:19
top 15%
eAPM 13 vs 27
btm 9%
First military 18:08 vs 17:05
btm 40%
▲ Fast Feudal Age at 10:10 — faster than 80% of analysed players on Arena
▲ Fast Imperial Age at 28:31 — faster than 85% of analysed players on Arena
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 17:02
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