AoeStats
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Arena

509660554Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 45m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Khmer · Vietnam
878
+13
🇵🇰 Mongols · Pakistan
858
+14
🇪🇸 Malians · Spain
846
+15
🇨🇳 Franks · China
800
+17
🇬🇧 Turks · United Kingdom
847
-16
🇧🇷 Persians · Brazil
817
-15
🇵🇱 Burgundians · Poland
803
-14
🇪🇨 Spanish · Ecuador
793
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,432 12:20 16:11 35:26 ⛏ Fast Castle
30 1,368 10:27 14:40 28:55 ⛏ Fast Castle
27 1,229 10:29 15:46 31:49 ⛏ Fast Castle
22 996 10:09 15:35 37:26 ⛏ Fast Castle
22 996 11:52 19:12 38:10 ⛏ Fast Castle
21 961 10:30 18:15 28:11 ⛏ Fast Castle
20 913 12:22 16:25 20:37 ◆ FC into Fast Imp
10 457 12:59 21:47 34:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,895 11,810 18,375 2,460 59,540 68,037
19,045 20,270 10,810 3,000 53,125 67,391
22,410 17,340 7,225 2,350 49,325 57,640
21,300 15,240 9,900 2,250 48,690 59,249
21,100 12,875 9,955 2,900 46,830 57,697
19,895 11,445 8,065 3,735 43,140 49,906
16,780 11,915 3,470 1,350 33,515 37,072
4,115 2,770 1,450 0 8,335 9,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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