AoeStats
← Chus

Nomad

506930333Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 39m 18s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Wu · Chile
1249
+13
🇨🇱 Italians · Chile
1217
+15
🇹🇷 Huns · Türkiye
1204
+15
1186
+16
🇨🇴 Italians · Colombia
1378
-21
🇲🇽 Celts · Mexico
1278
-17
🇨🇴 Persians · Colombia
1217
-16
🇪🇸 Spanish · Spain
868
-5
Player eAPM Actions Feudal Castle Imperial Opening
66 2,605 15:01 24:22 28:52 ⛏ Fish Boom into Fire Galleys FC
52 2,028 14:29 19:49 — ⛏ Fish Boom
39 1,534 13:55 18:02 — ⛏ Fast Castle
37 1,455 16:32 34:12 — ⛏ Fish Boom FC
30 1,161 13:26 24:01 — ⛏ Fish Boom FC
28 1,119 12:05 25:07 — ⛏ Fish Boom
22 860 14:41 22:21 — ⚔ Fish Boom FC into Skirms
17 671 17:05 21:52 — ⛏ Fish Boom FC into Galleys

Resources

Player Food Wood Gold Stone Spent Collected
8,280 10,547 4,135 2,575 25,537 26,300
8,565 9,734 4,855 2,240 25,394 26,284
7,875 10,653 2,450 895 21,873 25,350
8,345 7,517 1,910 2,585 20,357 20,846
5,750 9,035 5,340 100 20,225 19,783
7,875 8,271 3,150 355 19,651 21,505
4,950 7,110 570 1,825 14,455 15,666
4,970 4,359 400 850 10,579 10,758
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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