AoeStats
← Chus

Nomad

505095248Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 51m 54s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Italians · Colombia
1213
+9
🇧🇷 Huns · Brazil
1002
+18
🇺🇸 Saracens · United States
973
+19
🇪🇸 Berbers · Spain
844
+24
🇹🇷 Bulgarians · Türkiye
1086
-19
🇹🇷 Tatars · Türkiye
1075
-19
🇹🇷 Mongols · Türkiye
1045
-18
🇹🇷 Malay · Türkiye
950
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,026 14:25 18:16 38:42 ⛏ Fish Boom FC
39 2,005 15:20 26:10 43:36 ⚔ Fish Boom into Skirms FC
26 1,342 18:19 22:43 — ⛏ Fish Boom FC
24 1,263 13:57 23:12 — ⚔ Fish Boom into Drush into Skirms
21 1,111 14:38 20:21 36:17 ⛏ Fish Boom FC
19 993 14:25 33:03 — ⚔ Scout Rush
16 833 17:53 33:47 — ⚔ M@A FC
16 808 14:04 23:25 — ⚔ Fish Boom into Towers

Resources

Player Food Wood Gold Stone Spent Collected
19,555 24,995 6,465 1,350 52,365 59,543
16,345 12,600 10,870 3,550 43,365 51,013
12,790 11,391 4,015 3,895 32,091 32,404
10,290 13,940 5,695 1,900 31,825 33,814
14,615 6,930 7,145 3,055 31,745 43,689
10,570 15,245 2,730 2,155 30,700 32,087
13,370 8,399 3,435 3,285 28,489 30,207
10,325 8,120 2,345 3,000 23,790 27,721
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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