Arabia
509138149Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
45m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Taleshire
49 units ordered
Cavalier16
Knight12
Scout Cavalry5
Archer4
Trebuchet4
Leitis4
Monk3
Mangonel1
First military 14:13 — Archer
Technogun
134 units ordered
Champion55
Two-Handed Swordsman33
Long Swordsman28
Trebuchet4
Militia3
Man-at-Arms3
Spearman2
Monk2
Battering Ram2
Pikeman2
First military 9:02 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Taleshire’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Technogun’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1