AoeStats
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MegaRandom

510367271Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 31m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇪 Maya · Estonia
885
+17
🇪🇪 Wei · Estonia
884
+17
🇪🇪 Saracens · Estonia
862
+18
🇪🇪 Mongols · Estonia
797
+20
🇦🇷 Burgundians · Argentina
931
-19
🇩🇪 Romans · Germany
903
-18
🇦🇹 Hindustanis · Austria
897
-18
🇬🇧 Celts · United Kingdom
888
-17
Player eAPM Actions Feudal Castle Imperial Opening
32 1,028 11:00 17:32 — ⚔ FC into Scouts
26 828 10:57 18:12 29:33 ⛏ Fast Castle
21 679 11:09 19:34 — ⛏ Fast Castle
21 674 11:42 18:20 — ⛏ Fast Castle
14 432 13:24 19:04 31:29 ⛏ Fast Castle
11 344 10:04 19:41 30:15
11 353 9:05 22:00 — ⚔ Scout Rush
11 365 12:03 19:33 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,375 7,015 5,300 2,765 30,455 33,208
10,865 8,875 5,725 1,500 26,965 31,241
11,715 5,335 3,635 1,400 22,085 29,462
9,985 4,895 3,180 2,350 20,410 24,215
8,450 6,570 1,910 2,050 18,980 21,851
8,750 4,385 1,895 2,215 17,245 19,946
8,410 3,425 1,895 1,300 15,030 18,826
6,155 2,845 1,380 1,105 11,485 13,579
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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