AoeStats
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Black Forest

508048196Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 53m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Jurchens · South Africa
1388
+20
🇮🇹 Slavs · Italy
1387
+20
🇬🇧 Portuguese · United Kingdom
1364
+21
🇷🇺 Persians · Russia
1348
+21
🇮🇳 Cumans · India
1485
-21
🇮🇳 Spanish · India
1477
-22
🇨🇴 Hindustanis · Colombia
1465
-20
🇧🇷 Armenians · Brazil
1443
-19
Player eAPM Actions Feudal Castle Imperial Opening
55 2,915 11:01 14:43 38:55 ⛏ Fast Castle
45 2,413 11:25 15:21 35:12 ⛏ Fast Castle
41 2,203 13:05 20:08 30:20 ⛏ Fast Castle
39 2,056 11:01 15:24 28:11 ⛏ Fast Castle
35 1,863 13:54 19:30 34:52 ⛏ Fast Castle
33 1,747 10:19 33:06 — ⚔ M@A into Towers
30 1,609 10:08 22:55 32:34 ⚔ Scouts FC
23 1,228 11:27 17:55 34:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,045 25,565 22,060 3,145 80,815 94,510
43,625 16,465 15,995 3,200 79,285 99,957
30,885 16,573 12,205 3,310 62,973 74,409
22,740 20,052 9,095 4,000 55,887 59,909
24,600 21,323 9,165 600 55,688 66,302
16,890 18,838 11,735 4,095 51,558 59,423
24,450 9,097 13,290 4,205 51,042 60,345
14,595 10,917 2,115 2,495 30,122 37,027
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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