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Black Forest

510349473Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 48m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
958
+12
🇺🇸 Persians · United States
931
+13
🇺🇸 Magyars · United States
847
+15
🇺🇸 Georgians · United States
833
+16
🇩🇪 Britons · Germany
880
-41
🇿🇦 Japanese · South Africa
857
-14
🇹🇷 Romans · Türkiye
856
-14
🇺🇸 Bohemians · United States
814
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 1,492 12:46 16:52 40:34 ⛏ Fish Boom FC
25 1,189 12:01 19:27 33:41 ⛏ Fast Castle
20 982 12:55 21:07 30:58 ⛏ Fish Boom FC
18 876 15:53 21:09 39:21 ⛏ Fast Castle
13 617 12:46 17:30 32:10 ⛏ Fish Boom FC
11 525 13:05 23:22 41:57 ⛏ Fish Boom FC
8 395 12:49 20:30 — ⛏ Fish Boom FC
6 299 14:40 24:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,420 10,435 16,270 2,250 70,375 81,250
15,680 22,113 11,990 2,095 51,878 66,229
17,925 14,140 8,515 5,640 46,220 59,396
16,245 16,330 5,730 2,515 40,820 47,127
13,475 14,674 7,795 1,170 37,114 50,598
12,250 7,880 2,820 950 23,900 45,981
4,600 5,035 290 960 10,885 15,109
4,350 3,096 250 100 7,796 8,244
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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