AoeStats
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MegaRandom

508132740Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 30m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1178
+16
🇧🇷 Byzantines · Brazil
1143
+17
🇪🇨 Persians · Ecuador
1103
+19
🇦🇷 Cumans · Argentina
1063
+19
🇨🇱 Mapuche · Chile
1199
-20
🇨🇱 Slavs · Chile
1152
-17
🇨🇱 Maya · Chile
1152
-17
🇨🇱 Koreans · Chile
1149
-17
Player eAPM Actions Feudal Castle Imperial Opening
54 1,657 9:05 21:40 — ⚔ Archer Rush
51 1,573 9:31 21:38 — ⚔ Archer Rush
39 1,203 8:25 28:43 — ⚔ Scouts into Archers into Skirms
34 1,039 8:07 23:09 — ⚔ Champi Rush
26 790 9:17 24:41 — ⚔ Scout Rush
26 807 11:10 15:02 — ⛏ Fast Castle
21 637 8:40 20:30 — ⚔ Scouts into Skirms
15 462 11:34 26:00 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,470 5,935 1,720 200 18,325 19,821
7,685 7,430 1,505 650 17,270 18,019
5,210 6,000 4,920 200 16,330 17,727
5,800 6,089 2,985 200 15,074 16,710
7,655 4,145 1,725 875 14,400 15,848
6,070 4,642 2,535 100 13,347 14,880
5,340 4,000 1,155 775 11,270 10,984
5,315 4,574 815 225 10,929 11,187
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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