Arena
508043105Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
63m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
guilherme
362 units ordered
Halberdier107
Longbowman47
Elite Skirmisher46
Light Cavalry44
Crossbowman23
Trebuchet20
Spearman19
Pikeman19
Mangonel9
Archer6
Arbalester6
Monk4
Battering Ram4
Capped Ram3
Skirmisher2
Scorpion2
Militia1
First military 12:40 — Spearman
ollie1001
444 units ordered
Elite Skirmisher131
Boyar95
Long Swordsman60
Hussar48
Skirmisher23
Trebuchet22
Mangonel21
Onager13
Two-Handed Swordsman13
Scout Cavalry8
Battering Ram5
Monk4
Archer1
First military 12:51 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
guilherme’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
ollie1001’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1