AoeStats
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Arena

507990610Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 38m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Malay · Japan
1131
+16
🇫🇷 Persians · France
1127
+16
🇦🇺 Wei · Australia
1117
+16
🇹🇼 Sicilians · Taiwan
1082
+18
🇦🇷 Burgundians · Argentina
1192
-19
🇪🇸 Celts · Spain
1115
-16
🇨🇭 Spanish · Switzerland
1101
-16
🇪🇸 Byzantines · Spain
1085
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,013 10:10 18:21 38:05 ⛏ Fast Castle
46 1,772 10:38 18:47 31:37 ⛏ Fast Castle
36 1,388 10:39 14:31 29:17 ⛏ Fast Castle
30 1,168 11:32 15:55 36:47 ⛏ Fast Castle
26 995 12:07 20:12 29:35 ◆ FC into Fast Imp
24 924 10:34 14:29 28:50 ⛏ Fast Castle
20 781 11:51 16:43 32:43 ⛏ Fast Castle
19 726 9:41 20:09 34:50 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
21,990 15,145 10,475 1,700 49,310 57,275
22,105 16,065 7,265 2,900 48,335 51,233
18,145 13,055 12,245 850 44,295 45,909
11,500 7,519 6,280 1,775 27,074 35,797
14,345 6,990 4,270 1,005 26,610 26,855
10,640 8,500 3,500 2,005 24,645 28,858
8,800 10,170 3,390 430 22,790 23,853
9,800 8,940 3,900 100 22,740 26,217
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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