AoeStats
← Sir_Brouzi

Arena

507981784Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 55m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Portuguese · Germany
1114
+15
🇫🇷 Persians · France
1112
+15
🇫🇷 Japanese · France
1085
+16
🇹🇼 Celts · Taiwan
1020
+19
🇹🇼 Franks · Taiwan
1130
-18
🇹🇼 Huns · Taiwan
1081
-16
🇨🇳 Magyars · China
1071
-16
🇹🇼 Britons · Taiwan
1065
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,512 9:59 16:33 29:37 ⛏ Fast Castle
37 2,065 8:49 18:36 32:44 ⛏ Fast Castle
31 1,698 11:20 15:21 29:14 ⛏ Fast Castle
23 1,272 11:05 16:02 30:53 ⛏ Fast Castle
20 1,099 10:44 20:10 32:53 ⚔ Skirms FC
20 1,095 12:03 15:33 31:54 ⛏ Fast Castle
18 991 11:05 18:40 29:19 ⛏ Fast Castle
17 956 11:47 16:44 32:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,680 35,195 20,785 3,150 113,810 121,293
45,555 14,310 25,510 2,160 87,535 93,682
27,260 17,710 24,955 2,800 72,725 91,948
22,885 18,695 13,765 4,930 60,275 72,832
15,025 19,155 13,895 4,795 52,870 58,682
18,665 13,125 9,130 2,150 43,070 56,243
17,560 12,980 5,065 2,120 37,725 40,695
13,275 10,805 3,220 1,050 28,350 36,129
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.