AoeStats
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Highland

504271717Analyzed
4v4 RM · 29d ago on Sep 4, 2026· 66m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
984
+15
🇩🇪 Poles · Germany
982
+15
🇩🇪 Franks · Germany
945
+17
🇩🇪 Aztecs · Germany
884
+19
🇮🇪 Saracens · Ireland
976
-17
🇩🇪 Jurchens · Germany
974
-17
🇮🇳 Franks · India
960
-17
🇮🇳 Bulgarians · India
919
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 2,568 12:29 18:02 53:10 ⛏ Fast Castle
37 2,440 10:20 21:53 39:42 ⚔ Scout Rush
30 1,996 11:44 16:34 31:10 ⛏ Fast Castle
26 1,762 11:39 21:56 43:54 ⚔ Archer Rush
17 1,109 12:19 16:13 32:06 ⛏ Fast Castle
15 1,013 10:27 14:50 32:34 ⛏ Fast Castle
14 953 12:22 19:33 37:10
11 757 12:29 18:27 38:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,255 20,296 31,910 4,100 102,561 114,367
46,995 15,783 18,295 2,550 83,623 103,771
32,150 34,500 10,715 3,240 80,605 84,499
32,155 22,566 22,105 2,990 79,816 106,895
36,250 18,570 18,630 1,150 74,600 76,684
25,975 14,940 16,540 1,500 58,955 67,661
16,935 12,319 7,450 1,560 38,264 47,804
12,745 10,494 6,275 1,075 30,589 33,937
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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