AoeStats
← tchookuan77

Arena

508207143Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 67m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
1087
+12
🇹🇼 Britons · Taiwan
1079
+13
🇹🇼 Hindustanis · Taiwan
1078
+13
🇦🇺 Bohemians · Australia
1058
+13
🇨🇦 Aztecs · Canada
1015
-13
🇫🇷 Persians · France
1013
-13
🇨🇳 Khmer · China
1011
-13
🇵🇱 Teutons · Poland
988
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 3,774 10:20 15:19 32:05 ⛏ Fast Castle
44 3,001 11:00 14:14 27:44 ⛏ Fast Castle
38 2,566 11:07 15:02 28:03 ⛏ Fast Castle
37 2,483 11:04 14:50 28:21 ⛏ Fast Castle
25 1,722 11:02 14:54 28:19 ⛏ Fast Castle
22 1,494 10:40 15:36 30:06 ⛏ Fast Castle
17 1,130 10:02 17:07 31:36 ⛏ Fast Castle
12 837 10:59 15:06 32:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,905 24,060 52,435 2,765 137,165 148,730
52,850 37,330 21,420 1,945 113,545 119,266
58,430 21,610 26,275 2,350 108,665 114,112
49,415 33,980 15,705 1,600 100,700 116,008
42,430 25,420 22,615 3,545 94,010 108,193
17,155 29,655 22,420 8,680 77,910 94,508
30,440 24,900 17,960 2,120 75,420 83,891
22,615 13,080 8,710 1,500 45,905 50,947
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.