AoeStats
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Fortress

507917061Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 39m 11s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Italians · Japan
1691
+12
🇨🇦 Mongols · Canada
1638
+14
🇪🇸 Magyars · Spain
1542
+18
🇸🇪 Vietnamese · Sweden
1441
+22
🇯🇵 Bengalis · Japan
1690
-21
🇯🇵 Portuguese · Japan
1664
-20
🇸🇮 Spanish · Slovenia
1573
-16
🇯🇵 Persians · Japan
1397
-9
Player eAPM Actions Feudal Castle Imperial Opening
79 3,090 9:55 14:04 18:26 ◆ FC into Fast Imp
54 2,098 6:50 10:44 30:06 ⛏ Fast Castle
52 2,030 7:22 11:08 28:04 ⛏ Fast Castle
49 1,913 7:21 11:08 24:14 ⛏ Fast Castle
48 1,882 8:47 12:23 26:19 ⛏ Fast Castle
37 1,434 7:11 11:17 24:06 ⛏ Fast Castle
34 1,316 7:06 11:02 28:32 ⛏ Fast Castle
30 1,181 7:32 11:57 25:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,810 43,550 25,380 6,370 93,110 95,667
38,320 14,260 16,935 2,000 71,515 75,474
32,565 15,570 19,410 300 67,845 69,497
21,590 22,039 9,780 1,645 55,054 60,961
23,620 18,500 7,970 1,980 52,070 55,190
18,360 17,480 12,935 2,470 51,245 56,594
18,750 18,195 10,770 3,255 50,970 51,189
20,150 15,983 7,115 2,740 45,988 47,111
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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