AoeStats
← Masturbinho_69

Arabia

510064210Analyzed
2v2 RM · 2d ago on Sep 29, 2026· 46m 57s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bulgarians · Germany
921
+16
🇩🇪 Sicilians · Germany
916
+16
🇨🇿 Franks · Czechia
940
-17
🇳🇿 Maya · New Zealand
897
-15
Compared against 234,394 analysed team-game players on Arabia.
samtheinventor D
Feudal Age 11:56 vs 10:18
btm 16%
Castle Age 24:14 vs 22:29
btm 29%
Imperial Age 44:03 vs 39:58
btm 23%
eAPM 25 vs 31
btm 34%
First military 14:19 vs 11:40
btm 30%
▼ Slow Feudal Age at 11:56 — slower than 84% of analysed players on Arabia
▼ Slow Imperial Age at 44:03 — slower than 77% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 24:14
mojro D
Feudal Age 12:27 vs 10:18
btm 10%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:58
btm 0%
eAPM 5 vs 31
btm 1%
First military 14:29 vs 11:40
btm 29%
▼ Slow Feudal Age at 12:27 — slower than 90% of analysed players on Arabia
▼ Low eAPM (5) — busier hands win idle time back
▼ Town centers idle 15:45 of the first 30:00 — keep villagers queued
Miklós Zrínyi VII. C
Feudal Age 10:44 vs 10:18
btm 39%
Castle Age 26:53 vs 22:29
btm 10%
Imperial Age 38:39 vs 39:58
top 39%
eAPM 16 vs 31
btm 12%
First military 13:37 vs 11:40
btm 33%
▼ Slow Castle Age at 26:53 — slower than 90% of analysed players on Arabia
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:58 of the first 26:53 — keep villagers queued
Masturbinho_69 C
Feudal Age 10:08 vs 10:18
top 45%
Castle Age 28:06 vs 22:29
btm 7%
Imperial Age — vs 39:58
btm 0%
eAPM 35 vs 31
top 42%
First military 9:50 vs 11:40
top 14%
▼ Slow Castle Age at 28:06 — slower than 93% of analysed players on Arabia
▲ Early military at 9:50 (Militia) — earlier than 86% of analysed players on Arabia
▼ Town centers idle 4:12 of the first 28:06 — keep villagers queued
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