AoeStats
← 君士坦丁十一世

Arena

510090664Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 40m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1022
+11
🇨🇳 Japanese · China
1020
+11
🇨🇳 Khmer · China
960
+13
🇪🇸 Shu · Spain
872
+16
🇮🇳 Turks · India
932
-15
🇨🇳 Byzantines · China
899
-13
🇭🇰 Shu · Hong Kong SAR China
886
-12
🇿🇦 Chinese · South Africa
861
-11
Player eAPM Actions Feudal Castle Imperial Opening
42 1,701 10:48 14:50 37:35 ⛏ Fast Castle
28 1,142 11:26 16:05 28:44 ⛏ Fast Castle
25 1,035 9:50 16:22 28:47 ⛏ Fast Castle
24 992 12:00 16:33 37:29 ⛏ Fast Castle
23 947 12:25 15:10 31:09 ⛏ Fast Castle
20 820 11:26 19:00 34:46 ⛏ Fast Castle
18 747 11:35 17:26 22:57 ◆ FC into Fast Imp
16 644 11:01 15:32 29:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,320 10,320 10,830 2,250 46,720 54,229
16,555 16,260 8,790 1,225 42,830 52,064
17,955 13,655 8,470 2,750 42,830 52,872
19,245 9,985 12,495 1,050 42,775 56,350
15,175 12,155 5,605 1,705 34,640 45,241
15,025 10,935 5,055 2,275 33,290 38,915
12,555 11,520 8,155 750 32,980 37,487
7,730 5,845 5,840 100 19,515 23,129
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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