AoeStats
← Nico Tinho

Nomad

507686423Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 52m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Cumans · India
990
+13
🇮🇩 Japanese · Indonesia
899
+17
🇳🇱 Georgians · Netherlands
868
+18
🇮🇱 Vietnamese · Israel
796
+20
933
-18
🇨🇳 Dravidians · China
912
-17
🇳🇿 Spanish · New Zealand
910
-17
🇨🇳 Persians · China
897
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 1,942 15:56 20:49 30:40 ⛏ Fish Boom FC
32 1,695 14:23 20:41 46:17 ⚔ Fish Boom FC into Archers
18 964 14:34 18:42 40:40 ⛏ Fast Castle
18 948 16:18 23:10 41:13 ⛏ Fast Castle
17 892 15:13 21:43 42:59 ⛏ Fish Boom FC
17 909 19:07 27:25 48:29 ⚔ Fish Boom into Archers into Scouts into Skirms
14 729 27:38 45:28 — ⚔ Drush into Galleys FC
11 551 15:36 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
21,845 14,815 10,570 2,580 49,810 54,826
16,180 16,860 6,645 5,140 44,825 47,584
19,340 12,355 6,230 1,800 39,725 45,330
15,920 9,740 7,460 2,915 36,035 38,105
13,870 12,154 6,010 3,715 35,749 41,677
12,385 12,415 2,565 3,320 30,685 38,476
5,625 6,722 1,510 2,205 16,062 16,018
2,900 1,607 50 475 5,032 4,491
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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