AoeStats
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Arena

509718240Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 53m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Gurjaras · Germany
1020
+14
🇲🇽 Portuguese · Mexico
990
+15
🇨🇳 Franks · China
959
+17
🇫🇷 Celts · France
911
+18
🇺🇸 Malay · United States
1060
-19
🇺🇸 Aztecs · United States
964
-16
🇺🇸 Celts · United States
937
-15
🇺🇸 Wu · United States
924
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,969 9:33 17:55 27:11 ⛏ Fast Castle
29 1,561 11:25 15:10 30:19 ⛏ Fast Castle
22 1,197 11:12 14:40 32:45 ⛏ Fast Castle
19 1,022 10:54 14:54 39:10 ⛏ Fast Castle
18 964 10:50 17:04 32:55 ⛏ Fast Castle
18 963 12:13 17:12 32:28 ⛏ Fast Castle
18 978 10:59 15:48 27:35 ⛏ Fast Castle
14 726 13:37 22:32 35:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,170 14,845 12,955 2,950 74,920 83,340
28,490 24,850 15,090 2,300 70,730 90,052
28,200 14,305 23,970 950 67,425 71,065
33,345 13,945 16,210 2,850 66,350 72,713
25,430 19,895 14,885 3,200 63,410 75,693
19,905 21,610 17,590 4,175 63,280 70,856
27,725 21,295 12,725 1,000 62,745 72,982
24,630 20,740 10,310 1,600 57,280 63,420
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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