AoeStats
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Arena

509693686Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 54m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Mongols · Finland
1020
+14
🇫🇮 Poles · Finland
992
+15
🇨🇱 Chinese · Chile
978
+16
🇹🇷 Khmer · Türkiye
963
+16
🇺🇸 Aztecs · United States
1017
-18
🇺🇸 Vietnamese · United States
970
-15
🇺🇸 Poles · United States
966
-15
🇺🇸 Franks · United States
925
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 1,724 11:50 18:42 33:39 ⛏ Fast Castle
25 1,370 11:38 16:55 33:32 ⛏ Fast Castle
23 1,223 11:30 15:13 38:46 ⛏ Fast Castle
21 1,132 12:39 15:21 32:25 ⛏ Fast Castle
20 1,084 11:22 15:38 37:09 ⛏ Fast Castle
18 984 11:13 16:09 31:12 ⛏ Fast Castle
16 874 11:54 16:43 37:29 ⚔ FC into Scouts
5 275 12:27 19:17 — ⚔ Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
33,755 22,145 13,700 2,250 71,850 75,308
28,950 20,930 8,520 2,310 60,710 69,775
24,905 12,775 10,620 5,500 53,800 79,827
19,700 19,430 10,220 3,500 52,850 68,498
19,920 14,585 14,270 2,900 51,675 58,964
13,355 19,110 11,885 1,890 46,240 52,461
11,905 17,495 11,080 1,415 41,895 47,437
5,375 4,430 1,400 200 11,405 12,317
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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