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African Clearing

510344618Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 40m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Aztecs · China
1715
+11
🇨🇿 Goths · Czechia
1710
+11
🇷🇺 Khitans · Russia
1655
+13
🇹🇼 Bohemians · Taiwan
1583
+16
🇫🇷 Sicilians · France
1729
-18
🇫🇷 Lithuanians · France
1627
-14
🇫🇷 Wu · France
1580
-12
🇫🇷 Hindustanis · France
1432
-7
Player eAPM Actions Feudal Castle Imperial Opening
71 2,907 13:02 16:43 31:17 ⛏ Fast Castle
65 2,654 12:26 17:33 35:51 ⛏ Fast Castle
61 2,481 13:20 18:08 38:01 ⛏ Fast Castle
44 1,789 13:07 16:47 33:03 ⚔ FC into Archers
37 1,498 12:14 23:16 — ⚔ Scout Rush
35 1,415 13:34 18:03 — ⛏ Fast Castle
32 1,308 13:49 17:36 39:53 ⛏ Fast Castle
32 1,288 12:34 17:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,300 14,770 9,295 500 45,865 52,154
13,625 12,852 7,515 1,700 35,692 35,659
12,945 9,303 6,490 2,350 31,088 34,456
12,130 10,694 2,705 1,625 27,154 28,517
13,765 8,278 3,930 215 26,188 27,011
10,090 7,128 2,970 1,180 21,368 21,931
9,660 6,148 1,630 1,060 18,498 19,835
6,550 3,742 1,485 1,050 12,827 12,351
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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