AoeStats
← Sakuneti Le-Preckson

Fortress

508384196Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 50m 4s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Malians · Australia
1137
+11
1136
+11
🇨🇳 Bohemians · China
1063
+14
🇨🇳 Huns · China
1056
+14
🇧🇪 Wei · Belgium
1185
-18
🇭🇷 Britons · Croatia
1003
-12
🇵🇪 Turks · Peru
971
-11
🇪🇸 Magyars · Spain
923
-9
Player eAPM Actions Feudal Castle Imperial Opening
42 2,086 7:58 11:44 24:44 ⛏ Fast Castle
38 1,889 7:30 13:15 27:46 ⚔ FC into Archers
33 1,639 6:40 14:29 23:55 ⛏ Fast Castle
30 1,525 9:25 14:27 29:04 ⛏ Fast Castle
28 1,395 7:15 14:15 23:18 ⛏ Fast Castle
25 1,269 9:46 16:36 21:03 ◆ FC into Fast Imp
25 1,270 7:54 13:07 28:29 ⛏ Fast Castle
20 990 8:38 12:33 29:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,415 20,586 13,720 2,480 71,201 77,252
16,460 33,290 15,200 2,950 67,900 78,612
30,620 17,225 14,050 1,870 63,765 71,848
30,835 16,065 13,665 2,350 62,915 73,426
15,125 21,178 18,805 600 55,708 61,846
17,950 15,285 12,745 2,300 48,280 76,884
20,885 15,515 3,620 2,180 42,200 45,166
10,965 6,685 4,770 845 23,265 29,259
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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