AoeStats
← DS_Kvothe

Arena

508322983Analyzed
1v1 RM · 10d ago on Sep 21, 2026· 48m 27s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
1897
+12
🇬🇧 Japanese · United Kingdom
1818
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 2,878 11:13 14:32 29:01 ⚔ FC into Scouts
26 1,269 10:07 14:36 29:01 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
33,325 35,643 14,615 1,500 85,083 85,345
31,980 23,350 19,865 2,810 78,005 80,835
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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