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Arena

508629870Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 36m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1133
+12
🇵🇱 Bulgarians · Poland
1079
+14
🇨🇳 Mongols · China
1055
+15
🇬🇧 Slavs · United Kingdom
1013
+18
🇮🇩 Mongols · Indonesia
1101
-17
🇹🇼 Khmer · Taiwan
1061
-16
🇹🇼 Vietnamese · Taiwan
1024
-14
🇨🇳 Japanese · China
986
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,521 11:21 15:32 28:19 ⛏ Fast Castle
40 1,461 9:54 12:54 27:53 ⛏ Fast Castle
34 1,251 11:06 15:36 29:29 ⛏ Fast Castle
29 1,067 11:13 14:58 — ⛏ Fast Castle
24 888 11:25 17:24 — ⛏ Fast Castle
21 761 10:00 15:10 32:44 ⛏ Fast Castle
21 767 10:19 14:18 27:47 ⛏ Fast Castle
20 751 10:20 14:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,025 10,900 7,860 2,635 38,420 43,656
18,325 8,645 6,925 2,150 36,045 40,681
15,330 9,190 6,920 2,250 33,690 40,485
11,945 12,905 4,945 1,605 31,400 36,855
13,800 5,800 5,505 100 25,205 28,988
9,455 7,854 2,935 2,845 23,089 24,995
6,695 7,020 1,490 2,750 17,955 20,530
5,840 4,975 310 1,055 12,180 12,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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