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Arena

506088885Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 49m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Bulgarians · Poland
1111
+16
🇨🇿 Bohemians · Czechia
1086
+18
🇩🇪 Japanese · Germany
1076
+18
🇫🇮 Vietnamese · Finland
1065
+18
🇫🇮 Portuguese · Finland
1153
-18
🇮🇳 Turks · India
1145
-19
🇨🇳 Khmer · China
1130
-18
🇭🇰 Franks · Hong Kong SAR China
1050
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,838 10:43 15:55 30:57 ⛏ Fast Castle
31 1,542 10:06 16:05 31:46 ⛏ Fast Castle
28 1,374 11:03 15:02 44:20 ⛏ Fast Castle
27 1,328 12:32 18:23 32:57 ⛏ Fast Castle
23 1,141 11:03 15:04 30:37 ⛏ Fast Castle
19 930 12:45 18:56 31:35 ⛏ Fast Castle
17 843 10:48 15:30 30:18 ⛏ Fast Castle
13 642 11:01 15:34 34:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,010 32,635 17,720 2,760 91,125 109,065
34,245 31,800 5,615 5,350 77,010 88,890
28,215 18,670 9,965 2,900 59,750 69,681
21,695 17,570 8,260 1,730 49,255 56,993
19,985 13,785 8,970 5,395 48,135 50,472
17,685 15,190 10,315 2,350 45,540 84,116
14,770 14,995 12,150 3,625 45,540 57,785
9,250 9,735 3,865 1,610 24,460 26,009
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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