Arabia
508432698Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
30m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dorHOBBIT's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
antoine_s_wik
D
Feudal Age
12:07
vs 9:49
btm 8%
Castle Age
24:32
vs 21:49
btm 18%
Imperial Age
—
vs 38:58
btm 0%
eAPM
12
vs 38
btm 2%
First military
18:19
vs 10:33
btm 8%
▼
Slow Feudal Age at 12:07 — slower than 92% of analysed players on Arabia
▼
Slow Castle Age at 24:32 — slower than 82% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 18:19 (Archer) — later than 92% of analysed players on Arabia
▼
Town centers idle 7:44 of the first 24:32 — keep villagers queued
dorHOBBIT
D
Feudal Age
12:18
vs 9:49
btm 6%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
10
vs 38
btm 1%
First military
12:38
vs 10:33
btm 25%
▼
Slow Feudal Age at 12:18 — slower than 94% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (16:40) — usually safest before it
▼
Town centers idle 9:02 of the first 30:00 — keep villagers queued