AoeStats
← mbettis243

Arena

510408306Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 48m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Goths · Chile
1039
+13
🇺🇸 Persians · United States
969
+16
🇺🇸 Bulgarians · United States
935
+18
🇨🇱 Bohemians · Chile
932
+18
🇦🇷 Lithuanians · Argentina
1038
-19
🇦🇷 Bohemians · Argentina
1006
-18
🇦🇷 Japanese · Argentina
928
-14
🇦🇷 Khmer · Argentina
922
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 2,629 9:57 15:04 33:02 ⛏ Fast Castle
41 2,002 11:09 18:23 47:11 ⛏ Fast Castle
39 1,875 11:27 15:14 32:51 ⛏ Fast Castle
34 1,645 12:09 18:08 37:32 ⛏ Fast Castle
27 1,301 10:29 16:43 30:24 ⛏ Fast Castle
27 1,295 12:40 15:21 — ⛏ Fast Castle
23 1,131 10:45 16:18 — ⛏ Fast Castle
18 863 12:22 17:14 36:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,210 13,920 15,685 850 59,665 67,455
25,025 17,665 14,285 200 57,175 61,585
19,500 20,075 9,760 2,800 52,135 63,195
22,480 14,070 6,715 2,410 45,675 48,903
21,860 9,350 7,435 1,500 40,145 50,491
7,920 18,770 8,940 1,105 36,735 40,540
15,515 10,020 8,320 1,500 35,355 38,420
10,290 11,205 4,225 1,560 27,280 38,010
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.