AoeStats
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Black Forest

504525251Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 88m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Spanish · India
515
+13
🇨🇳 Khmer · China
325
+21
🇭🇰 Portuguese · Hong Kong SAR China
325
+21
🇨🇴 Byzantines · Colombia
299
+22
🇪🇸 Bulgarians · Spain
489
-21
🇫🇷 Koreans · France
478
-21
🇧🇷 Japanese · Brazil
397
-18
🇨🇴 Malians · Colombia
377
-17
Player eAPM Actions Feudal Castle Imperial Opening
24 2,118 10:27 19:28 40:43 ⛏ Fast Castle
20 1,785 13:00 23:57 30:43 ◆ FC into Fast Imp
15 1,354 13:30 26:11 37:27 ⛏ Fast Castle
15 1,310 14:51 24:38 40:34 ⛏ Fast Castle
11 951 12:02 23:45 34:04
11 977 12:57 29:47 43:20 ⛏ Fast Castle
11 990 16:05 30:18 53:04 ⛏ Fast Castle
8 671 17:23 36:19 56:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,175 54,781 37,160 4,895 150,011 175,376
46,720 22,955 29,335 2,800 101,810 115,569
28,490 46,441 19,400 3,810 98,141 110,170
30,465 15,860 28,190 2,050 76,565 98,848
32,905 18,156 18,795 3,610 73,466 89,429
29,895 12,780 17,485 2,975 63,135 85,993
26,055 14,035 13,670 2,600 56,360 102,154
19,050 10,801 10,975 2,765 43,591 53,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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