Four Lakes
508946458Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
45m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ElDarko's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
ElDarko
B
Feudal Age
11:55
vs 10:51
btm 22%
Castle Age
17:40
vs 20:09
top 22%
Imperial Age
35:07
vs 36:23
top 39%
eAPM
22
vs 32
btm 25%
First military
15:29
vs 12:45
btm 28%
▼
Slow Feudal Age at 11:55 — slower than 78% of analysed players on Four Lakes
▲
Fast Castle Age at 17:40 — faster than 78% of analysed players on Four Lakes
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (9:47) — usually safest before it
▼
Town centers idle 3:15 of the first 17:40 — keep villagers queued
DJstapie
D
Feudal Age
12:55
vs 10:51
btm 9%
Castle Age
25:22
vs 20:09
btm 9%
Imperial Age
32:44
vs 36:23
top 21%
eAPM
16
vs 32
btm 12%
First military
16:01
vs 12:45
btm 25%
▼
Slow Feudal Age at 12:55 — slower than 91% of analysed players on Four Lakes
▼
Slow Castle Age at 25:22 — slower than 91% of analysed players on Four Lakes
▲
Fast Imperial Age at 32:44 — faster than 79% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 8:59 of the first 25:22 — keep villagers queued