AoeStats
← [NICE_ASS] BigMasi

Black Forest

505518589Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 48m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Saracens · France
1401
+13
🇮🇳 Teutons · India
1310
+16
🇮🇳 Cumans · India
1294
+17
🇫🇷 Lithuanians · France
1212
+21
🇪🇸 Mongols · Spain
1346
-18
🇨🇿 Bohemians · Czechia
1334
-17
🇨🇭 Wei · Switzerland
1294
-16
🇨🇳 Khmer · China
1294
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 2,078 11:12 15:05 32:37 ⛏ Fast Castle
39 1,902 9:00 18:07 29:13 ⚔ Archer Rush
32 1,533 11:13 27:22 38:06 ⚔ Tower Rush
30 1,428 11:05 14:08 — ⛏ Fast Castle
28 1,327 10:48 14:38 28:14 ⛏ Fast Castle
25 1,204 10:22 21:38 31:43 ⛏ Fast Castle
25 1,193 10:42 14:42 29:15 ⛏ Fast Castle
20 949 11:46 20:28 37:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,250 16,855 20,590 2,910 68,605 84,179
16,250 24,281 18,910 4,300 63,741 75,435
25,330 15,300 20,970 850 62,450 70,015
26,040 16,500 16,645 1,010 60,195 64,561
11,175 15,215 10,580 850 37,820 38,920
12,370 12,217 6,300 1,620 32,507 34,009
13,640 7,491 3,700 4,230 29,061 31,882
10,510 12,390 1,895 980 25,775 29,989
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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