AoeStats
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Black Forest

510590513Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 89m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Lithuanians · Canada
928
+15
🇧🇪 Teutons · Belgium
921
+15
🇹🇷 Gurjaras · Türkiye
897
+16
🇬🇧 Burgundians · United Kingdom
853
+19
🇺🇸 Franks · United States
927
-17
🇲🇽 Franks · Mexico
914
-17
🇲🇽 Romans · Mexico
914
-17
🇩🇪 Celts · Germany
852
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 2,383 11:14 19:15 33:43 ⛏ Fast Castle
25 2,209 12:13 22:36 36:34 ⛏ Fast Castle
24 2,132 12:12 22:03 33:35 ⛏ Fast Castle
14 1,298 10:04 18:12 33:08 ⛏ Fast Castle
14 1,262 11:33 21:11 — ⛏ Fast Castle
12 1,054 12:00 23:26 85:21 ⛏ Fast Castle
11 956 12:48 19:25 39:30 ⛏ Fast Castle
10 940 13:41 20:02 36:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
68,985 48,033 55,300 7,195 179,513 191,632
66,605 41,735 32,870 2,350 143,560 160,752
45,295 39,040 42,575 5,770 132,680 141,397
37,425 34,700 18,555 4,005 94,685 98,123
46,385 21,318 19,095 5,485 92,283 105,146
29,825 14,001 17,670 2,220 63,716 74,016
9,575 21,550 15,525 330 46,980 54,711
13,755 6,260 6,625 1,525 28,165 36,791
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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