AoeStats
← Kaer Morhen

Arena

510156077Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 54m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Gurjaras · Finland
1277
+17
1269
+18
🇹🇷 Ethiopians · Türkiye
1255
+18
🇹🇼 Khmer · Taiwan
1174
+22
🇨🇿 Slavs · Czechia
1328
-20
🇵🇱 Japanese · Poland
1324
-19
🇵🇹 Tupi · Portugal
1324
-20
🇮🇱 Bengalis · Israel
1233
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 3,381 12:25 16:26 40:42 ⛏ Fast Castle
53 2,877 10:54 14:48 29:54 ⛏ Fast Castle
49 2,679 12:32 16:17 31:41 ⛏ Fast Castle
43 2,370 10:54 14:39 42:54 ⛏ Fast Castle
43 2,331 11:06 14:52 37:43 ⛏ Fast Castle
41 2,237 12:08 16:56 32:52 ⛏ Fast Castle
41 2,218 10:14 14:15 29:32 ⛏ Fast Castle
33 1,813 11:10 14:01 27:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,245 41,818 14,360 3,775 106,198 107,388
40,725 21,840 29,415 7,000 98,980 114,215
45,425 28,040 11,800 1,630 86,895 102,833
35,130 27,870 5,980 2,420 71,400 79,290
28,985 15,430 23,010 2,350 69,775 106,473
24,635 25,005 14,570 2,900 67,110 68,778
15,920 18,685 12,935 2,515 50,055 68,412
17,020 19,710 9,870 2,640 49,240 56,712
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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